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Kevin West
Written by
Kevin West
Last updated
July 13, 2026

How To Start An Indie Game Studio In 8–20 Weeks With A Launch Plan


Frequently Asked Questions

Yes, one person can start an indie game studio, but scope has to be very tight A solo founder can form the entity, build a prototype, open storefront and community channels, and use contractors for art, audio, QA, or trailers The base model assumes three Year 1 core roles, so a solo launch trades payroll for longer production time

Kevin West
About the author

Kevin West

Startup Cost Researcher

Kevin West is a startup cost researcher at Financial Models Lab who writes practical guides for people planning their first business. He focuses on break-even planning and on comparing business ideas by cost and effort, with an emphasis on realistic small business planning for founders with limited capital. His work connects business ideas to realistic startup budgets.