| Workshop rent |
Fixed |
Include $6,000/month from Month 1 through Month 60 in the monthly break-even burden. |
Spreading rent per part and forgetting the cash leaves every month even when machines sit idle. |
| Software subscriptions |
Fixed |
Include $1,200/month for design, programming, and planning systems as fixed operating overhead. |
Treating recurring licenses like a one-time setup item instead of a monthly break-even hurdle. |
| Raw material |
Variable |
Apply the part-level material charge, from $4.00 for sheet metal to $20.00 for steel casting, to each unit produced. |
Using one blended material rate across all parts and hiding low-margin jobs inside the average. |
| Direct machining labor |
Variable |
Use the unit labor charge by part, from $3.00 for brackets to $10.00 for gear housings, when calculating contribution margin. |
Calling all shop labor fixed when routing time still changes the margin on each job. |
| Sales commissions |
Variable |
Apply the revenue percentage by year, starting at 2.5% in the first year and declining to 1.5% in the fifth year. |
Modeling commissions as flat payroll and overstating contribution when sales volume grows. |
| Utilities |
Semi-variable |
Start with the $1,800/month base bill, then add the usage allocation tied to production and machine run time. |
Treating the full utility bill as fixed during heavy spindle-hour months. |
| Shop supplies |
Semi-variable |
Model supplies as a small revenue-linked charge because inserts, fluids, gloves, and consumables rise with job activity. |
Labeling supplies as harmless overhead and missing the drag from rework, scrap, and tooling wear. |
| Machinist and programming capacity |
Semi-fixed |
Add labor in steps as volume grows, such as skilled machinists rising from 2.0 FTE in the first year to 4.0 FTE later. |
Assuming staffing scales smoothly per unit instead of jumping when the shop needs another person or shift coverage. |