| Studio Workshop Rent |
Fixed |
Use $4,500 per month in overhead before calculating break-even revenue. |
Treating unused bench space as free capacity. |
| Utilities and Ventilation Power |
Semi-variable |
Start with the modeled $850 per month, then expect higher usage as production volume rises. |
Keeping power flat during heavy mold, oven, and spray booth work. |
| Studio Liability Insurance |
Fixed |
Include $600 per month as baseline overhead across the planning period. |
Tying insurance to order count instead of coverage needs. |
| Software and Digital Design Tools |
Fixed |
Carry $350 per month even in slow production months. |
Dropping subscriptions from the model when sales dip. |
| Equipment Maintenance Contract |
Semi-fixed |
Use $450 per month until more equipment or higher capacity requires a step-up. |
Assuming maintenance stays flat after adding tools or machines. |
| Raw Fabrication Materials |
Variable |
Model at 12% of first-year revenue for silicone, latex, molds, pigments, and adhesives. |
Underpricing jobs by leaving fabrication inputs out of margin math. |
| Project Specific Travel |
Variable |
Model at 8% of first-year revenue because set visits and client work scale with projects. |
Hiding travel in overhead instead of charging it to jobs. |
| Artist Payroll |
Semi-fixed |
Base staff carries core capacity, but added sculptors, technicians, and painters step up with demand. |
Modeling every artist as fully variable by project hour. |