Don’t commit to the full build yet. Prove the buyer mix, pricing, funnel, and cost base can clear the $94.9K monthly load and the $797K cash dip before you lock in the $310K capex and heavier hiring.
1Buyer Demand3 buyer typesAsk academic, hospital, and device partner buyers if they will pay the $2,500, $5,000, or $12,000 monthly tiers and the $15K, $25K, or $50K one-time fees before you scale the platform.
2Fixed Load$94.9K/moCheck that monthly rent, tools, legal, insurance, admin, and Year 1 salaries clear this base load, because break-even stays weak if early revenue cannot cover it fast.
3Margin Check77% CMConfirm Year 1 cloud, hardware, sales commission, and expert review costs stay near 23% of revenue, so contribution margin holds near 77% and does not slip before payback.
4Hire Gate5-core rolesHire against signed pipeline, not hope, and only scale past the Year 1 core team when booked deals justify the VR engineer, 3D artist, sales, and customer success ramp.
5Cash Buffer$797K lowHold enough cash for the Month 2 low point, since the model pays back in Month 5 and that gap is where a good launch can still run out of room.
6Funnel Test$1.5K CACBefore the $150,000 Year 1 marketing budget goes live, test whether a 5.0% visitor-to-lead rate and a 10.0% lead-to-paid rate can really support CAC near $1,500.